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THE KOREATOWN KIDNAP JOB)

11AM - 5PM

GAME SYSTEM: SOMETHING WICKED
GENRE: INVESTIGATIVE /PSYCHOLOGICAL HORROR
GM: JILL STAPLETON
VARIATIONS: Something Wicked is a homebrew, rules-light system
POWER LEVEL: MID
NUMBER OF PLAYERS: 5
CHARACTERS PROVIDED: YES
TONE: GRITTY, FAST, INTENSE

DESCRIPTION:
The world is Lovecraftian. A thin and fragile veneer of ‘normality’ covers a reality that is so terrifying that exposure to it is harmful. Monsters are real and godlike beings are more likely to be horrifying than beatific. Humanity is protected by a frail delusion of innocence, which is both sword and shield. You are one of the few people who know and fight the terror.  You protect innocence at any cost. If you don’t, people suffer... or worse: they believe. When more people believe, the darkness gets stronger.

You are a specialist with Paranormal Tactical (P-Tak to the innocent). 48 hours ago a 14 year old girl was kidnapped. Your job - find her and bring her home. Alive.

GM Notes & Guidance to Players: This game will be psychological horror. It will mess with your head. Your character will have bad choices and have bad experiences. This game will go from bad to worse.

COVID PROTOCOLS:
Only fully Vaccinated please. Mask wearing optional.

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December 10

NOWHERE AND BACK AGAIN

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December 11

TICKET TO HIDE